ZapJackson

A dungeon management engine-builder
Strategy
Play in browser
A prototype snake word game.
Play in browser
A 7-Day Roguelike built in the West of Loathing engine.
Role Playing
A (stickless) twin-stick shooter about self-modification. Made for the 2021 7DRL Challenge.
Action
Play in browser
He is no mere Hangman. Made for Hangman Jam in 2020.
Play in browser
A short jaunt beneath the ground. Made for MiniJam #57.
Adventure
Play in browser
A silly worm game made for 1-Button Jam 2020.
Action
Play in browser
Hack the planet while basking in the amber glow of your parents' basement. Made for Terminal Jam in 2020.
Puzzle
Play in browser
An abstract puzzle game made for Kenney Jam 2020.
Puzzle
Play in browser
A nostalgic block-smasher. Made in 2020 for Monochrome Jam.
Action
Play in browser
Narrative roguelike. Multiple Endings. Brevity-centric.
Interactive Fiction
Play in browser
A ghost adventure made for LOWREZJAM 2020.
Adventure
Play in browser
An ascent into madness. Made for MiniJam #52.
Play in browser
A narrative unwinding. Made for WeeklyGameJam 180.
Role Playing
Play in browser
Cy hacks the mainframe and burgles its treasure. Made for MiniJam #55.
Action
Play in browser
Build a top-ranked tropical resort before reality stops working. Made for MiniJam #50.
Puzzle
Play in browser
A vocabulary challenge game made in 3 hours for TriJam #57.
Play in browser
A game about the Internet. Made for MiniJam #47.
Strategy
Play in browser
A bite-sized resource management game made for MiniJam #46.
Strategy
Play in browser
A beginner's code-solving game made for bitsy jam #34.
Play in browser
A short trip in a bad ship. Made for the Dream Arcade Archive.
Shooter
Play in browser
A pocket-sized dungeon game made for MiniJam #45
Strategy
An arcade game made in 3 hours for TriJam #99.
Action
Play in browser
A 2019 7-Day Roguelike written in QuickBASIC using QB64.
Role Playing
A 7-Hour Roguelike written in QuickBASIC
Strategy